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While some of them are great (like Gosho Aoyama of Detective Conan fame) and some are questionable/meh, one of them was Yoshinori Kobayashi (who did the character design for Pogo in the prehistoric scenario). I'm not entirely sure if this is why but I imagine a combination of younger talent (that grew up on these games) at these companies starting to come into power and the older developers sharing nostalgia for some of these projects is what's causing a sudden push to reissue them.Ĭlick to expand.One of Live A Live's concepts was each main character for each scenario would be visually designed by a manga artist that was signed to Shogakukan at the time. Many of these received fan translations decades ago but it's great to see them reaching audiences that don't necessarily pay attention to that corner of the Internet.Īs a retro enthusiast, one of the best things this generation I think is seeing companies like Nintendo and Square starting to seriously dig around their archives and bring things out of the vaults for re-releases using Unity wrappers or rebuilding them from the ground up.

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There's a lot of neat stuff that was left in Japan back in the day due to audience considerations and the length of time to produce a localization causing a number of late generation stuff completely missing the West because the PS1 was on the market and Nintendo + 3rd parties didn't want to invest more into the SNES.







Download live a live review switch